Virtual Reality observations

When I started considering VR for new creations at Tale of Tales, I didn’t imagine a very big distinction between our previous work in realtime 3D (artistic videogames) and what we would do in VR. After all, I never thought of our work as screen-based exactly. For me what mattered was the creation of a…

This content is for Development Log members only. Log In

Register here or support me on Patreon to get free access.