Category Archives: Development Log

The Unreal Forest: step 6

Even if progress is made more slowly than we would like, remaking The Endless Forest only becomes more exciting every day. In no small part thanks to the enthusiastic support from the lovely community of players. We have added and tweaked forest magic, most visibly the ability to pick up flowers from a patch of…

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Cricoterie: a virtual theater of death

Virtual Reality is bound to die. We don’t believe that the technology can survive in the current sociopolitical context. That’s why it provides a perfect medium for a project inspired by theater of Polish artist Tadeusz Kantor (1915-1990). He referred to his work as Theater of Death. Is there a better way of describing Virtual…

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The Unreal Forest: step 4

It has been too long since we updated you on our progress remaking the Endless Forest. The main reason is that we have been away from our studio for over half a year due to art residencies in Poland and Italy where we concentrated on other projects. But that doesn’t mean nothing happened on The Endless…

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The Unreal Forest: step 3

We have implemented some new features in what will one day be the glorious remake of The Endless Forest in Unreal. Some of these can be seen in the video below, taken in the Unreal editor in a local multiplayer session. The deer now brakes or even sometimes stumbles and falls after running a certain…

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Synthetic Image research in April

Apart from a delightful visit to the National Gallery in London which allowed me to study especially the work of Carlo Crivelli, not much happened this month. I have abandoned the Blender tutorial about modeling a human figure because it felt useless. In an attempt to understand the style of the Old Masters better, I…

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An Italian Primitive in London

The National Gallery in London was on my list of places to visit for The Synthetic Image research project because I wanted to see Carlo Crivelli’s picture of Saint Michael, of which I have studied a reproduction in detail. As always, of course, there were many other works to enjoy as well. But also one…

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Synthetic Image research in March

Our visit to the Kunsthistorisches Museum has filled me with so much inspiration that it proved a little difficult to get real work done this week. But I’m very determined about the next steps. Collecting notes and photos from the visit took a bit more time than expected. And the 8th anniversary of our game…

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